Services
A Unity developer since 2010, I take your project from concept to production: apps, games and immersive experiences — in France and remotely.
Main services
Unity development
From the idea to a shipped product: Unity apps and games — mobile, desktop and WebGL — with code built to last.
iOS & Android apps
Your apps built with Unity, with real access to native features (sensors, notifications, offline mode), then shipped to the App Store and Google Play: signed builds, certificates, store listings and review rules.
Virtual reality / XR
Immersive VR and XR experiences for training, simulation or games — on headset as well as on mobile.
Real-time multiplayer
Real time that holds up: state sync, netcode, headless servers, with Photon or Netcode for GameObjects — from prototype to production.
Audit, rescue & optimisation
Audit, bug fixing, version upgrades and a way through the stubborn problems. Then performance: smoother frames, less memory, a lighter build.
Training & mentoring
Tailored sessions on Unity and C#, technical guidance, code reviews and mentoring for apprentices and junior developers.
Focused work
Project structure
Architecture, code organisation and good practice to keep a Unity project healthy.
Gameplay & physics
Original mechanics designed around your idea, with collisions and simulations tuned finely.
In-game UI & menus
Screens that are clear, responsive and pleasant to use.
AssetBundles & Addressables
On-demand asset loading and management, done properly.
Internal tools & debug
A homegrown toolbox and test shortcuts to speed up development and QA.
Localisation
Text ready to be translated and displayed in several languages.
Sound & music
Audio integration: SFX, music and volume settings.