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Services

A Unity developer since 2010, I take your project from concept to production: apps, games and immersive experiences — in France and remotely.

Main services

Unity development

From the idea to a shipped product: Unity apps and games — mobile, desktop and WebGL — with code built to last.

iOS & Android apps

Your apps built with Unity, with real access to native features (sensors, notifications, offline mode), then shipped to the App Store and Google Play: signed builds, certificates, store listings and review rules.

Virtual reality / XR

Immersive VR and XR experiences for training, simulation or games — on headset as well as on mobile.

Real-time multiplayer

Real time that holds up: state sync, netcode, headless servers, with Photon or Netcode for GameObjects — from prototype to production.

Audit, rescue & optimisation

Audit, bug fixing, version upgrades and a way through the stubborn problems. Then performance: smoother frames, less memory, a lighter build.

Training & mentoring

Tailored sessions on Unity and C#, technical guidance, code reviews and mentoring for apprentices and junior developers.

Focused work

Project structure

Architecture, code organisation and good practice to keep a Unity project healthy.

Gameplay & physics

Original mechanics designed around your idea, with collisions and simulations tuned finely.

In-game UI & menus

Screens that are clear, responsive and pleasant to use.

AssetBundles & Addressables

On-demand asset loading and management, done properly.

Internal tools & debug

A homegrown toolbox and test shortcuts to speed up development and QA.

Localisation

Text ready to be translated and displayed in several languages.

Sound & music

Audio integration: SFX, music and volume settings.